Winter submission
For this winter submission, we we're tasked with creating an environment in which the player would walk about and use elements such as lock and keys for doors, on trigger sounds and lights etc.
My level will take place on-board a carrier based ship in which the player must navigate around the inside to locate a key which allows access to the hanger in which the player will use the jet fighter inside to escape the sinking ship.
Images below show my initial layout for the interior of the ship. using Maya to design this interior allowed me to visually see how the player would move around the level and allow me to identify where i would like to player key locations, such as doors, access keys, generators, ammunition and barracks for the player to start.
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